Crusher: Difference between revisions

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[[File:Crusher.png|right|200px|One of the many Crushers in ''Portal 2''.]]
[[File:Crusher.png|right|200px|thumb|A Crusher in ''Portal 2''.]]


{{Quotation|'''Cave Johnson'''|That is not a panel. That's a crusher. We sell those too.}}
{{Quotation|'''[[Cave Johnson]]'''|That is not a panel. That's a crusher. We sell those too.}}


The '''Crusher''' is one of the many hazards that are littered about within the Apeture Science facilities. It's job is simple: To crush anyone caught between it and the nearest wall with bone-smashing force. {{spoiler text|These hazards become more frequent during the last areas of the game, especially Chapter 9, where [[Wheatley]] tries to kill you.}} These are also encountered several times during [[Co-op]].
The '''Crusher''' is a hazard element present in several testing environments, introduced in ''[[Portal 2]]''. A player who makes contact with a crusher will be forced to the nearest hard surface and will be killed instantly. Crushers appear as large grey panels with many large, steel spikes firmly attached.
{{clr}}
 
Crushers become more frequent during the final parts of the game {{spoiler|(particularly in [[Chapter 9]]: "The Part Where He Kills You")}}, and also appear frequently in [[co-op]] mode.


== Function ==
== Function ==
Crushers operate with one function and one function only. To crush. Anything caught in its path is perforated with one of its many large, steel spikes firmly attached to the crusher. Nothing can withstand it's force, save for the structurally sound walls of the facility. Crushers generally make themselves obvious, allowing the player to move out of the way before it begins its crushing rampage. Any sort of contact with the crusher will result in an instant, messy death. During Co-op, coming in contact with these while floating in an [[Excursion Funnel]] will cause periodic damage until either the player moves away or dies.
Any object, including the player, will be perforated instantly upon contact with a crusher. When crushing, a loud crunching noise is made to warn the player of its danger, and to indicate to move out of the way quickly.
 
In [[co-op]] mode, if the player comes in contact with a crusher while floating in an [[Excursion Funnel]], the damage caused will be periodic until the player moves away or dies.
 
== See also ==
* [[Mechanics]]
 


{{MechanicsNav}}
{{MechanicsNav}}
[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 04:20, 30 April 2011

A Crusher in Portal 2.
That is not a panel. That's a crusher. We sell those too.

The Crusher is a hazard element present in several testing environments, introduced in Portal 2. A player who makes contact with a crusher will be forced to the nearest hard surface and will be killed instantly. Crushers appear as large grey panels with many large, steel spikes firmly attached.

Crushers become more frequent during the final parts of the game (particularly in Chapter 9: "The Part Where He Kills You"), and also appear frequently in co-op mode.

Function

Any object, including the player, will be perforated instantly upon contact with a crusher. When crushing, a loud crunching noise is made to warn the player of its danger, and to indicate to move out of the way quickly.

In co-op mode, if the player comes in contact with a crusher while floating in an Excursion Funnel, the damage caused will be periodic until the player moves away or dies.

See also