Portal Stories: Mel

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Revision as of 16:12, 6 August 2015 by Just A Portal Series Fan....Nothing Too Cool (talk | contribs) (Added Slight Modcation To A Misake)
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Portal Stories: Mel
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Basic Information
Developer:

Prism Studios

Engine:

Source Engine

Released:

25 Jun 2015

Modes:

Singleplayer

Genre:

First-person puzzle/platformer

Requirements:

Portal 2

Portal Stories: Mel is a modification and unofficial prequel to Portal 2. (Warning!:May Contain Unproper Spelling!.)

Story

An Aperture Science test subject named Mel arrives at Aperture via train in 1952. Cave Johnson tells her that she will be testing the Short-Term Relaxation Vault, and tells her she will be asleep for a few minutes, or at most an hour. After going into the vault, something goes wrong, and she is indefinitely put to sleep. Later, far into the future, she is waken up by a voice pretending to be Cave Johnson that is trying to convince her it is 1952. It tells her to pick up a Portal Gun to participate in a "new test." After a few tests, he decides to stop the act, and reveals he isn't Cave Johnson, and they are in the future and stuck inside of Aperture. He is actually a core named "Virgil" a "mantice core" who is stuck at the "Scrap yard" Off "Apeture", and needs your help.Later after reaching a seal you take the "lift" that comes down after you open the seal. Then reach the scrap yard then the offices. After finding "Virgil" he says go turn on the power. After turning on the power a unknown voice is herd again Template:Spoiler name is "A.G.E.I.S"

Mechanics

Main article: Mechanics

Portal Stories: Mel's mechanics work similar to Portal and Portal 2. New "Portal gun" Model (Used) Mobster turret's (Unused due to the source engines programing) Help us expand by clicking "Edit" As this is NOT finshed