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(The console versions of portal 2 do support splitscreen coop progression) |
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It features a large screen that displays the total steps players have taken since starting co-op, as well as total portals fired and other statistics. Additionally, it has [[Aerial Faith Plate]]s, [[Hard Light Bridge]]s, and [[Panels]] that allow for easy traversal of the chamber. | It features a large screen that displays the total steps players have taken since starting co-op, as well as total portals fired and other statistics. Additionally, it has [[Aerial Faith Plate]]s, [[Hard Light Bridge]]s, and [[Panels]] that allow for easy traversal of the chamber. | ||
{{Spoiler|After you complete the final course, ''Mobility Gels'', the [[Announcer]] then speaks to the players in the Hub. This will happen even if one of the players has not completed co-op mode. As such, one player will miss out on GLaDOS' story-related lines and the unique "new area unlocked" animations that this map plays when neither player has completed a part. | {{Spoiler|After you complete the final course, ''Mobility Gels'', the [[Announcer]] then speaks to the players in the Hub. This will happen even if one of the players has not completed co-op mode. As such, one player will miss out on GLaDOS' story-related lines and the unique "new area unlocked" animations that this map plays when neither player has completed a part. Additionally, the Steam version of Portal 2 automatically unlocks all courses while playing in local split-screen, so this will also prevent the unique sequences from being used.<ref>[http://steamcommunity.com/app/620/discussions/0/864951657941091415/#c864951657965247978 "Portal 2 split screen coop NOT saving progress"]</ref> The console versions of Portal 2 track co-op progress in splitscreen correctly.}} | ||
== Courses == | == Courses == |
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