Template:PatchDiff/June 6, 2013 Patch/portal2/pak01 dir.vpk/materials/nature/water glados 01.vmt

1 N/A e/water_glados_01_cheap"  N/A 1 Water   N/A 2 {   N/A 3 $forceexpensive 1   N/A 4 $normalmap "liquids/water_river_normal_sharp"   N/A 5 $flowmap "liquids/c3m2_hflowmap_a"   N/A 6 $flow_normaluvscale "155.0"   N/A 7 $flow_worlduvscale "0.5"   N/A 8 $flow_timeintervalinseconds "0.2"   N/A 9 $flow_uvscrolldistance "0.075"   N/A 10 $flow_bumpstrength "0.4"   N/A 11 $flow_timescale "0.35"   N/A 12 $flow_noise_texture "liquids/water_noise"   N/A 13 $flow_noise_scale "0.0005"   N/A 14 $flow_debug 0   N/A 15 $reflecttexture _rt_WaterReflection   N/A 16 $reflectamount "0.4"   N/A 17 $reflecttint "{ 190 190 190 }"   N/A 18    N/A 19 $reflectonlymarkedentities 1   N/A 20 $abovewater 1   N/A 21 $bottommaterial "nature/toxicslime002a_beneath"   N/A 22 $fogenable 1   N/A 23 $fogstart 0   N/A 24 $fogend 30   N/A 25 $lightmapwaterfog 1   N/A 26    N/A 27 $fogcolor "{ 90 70 20 }"   N/A 28 $flashlighttint 1   N/A 29 "%compilewater" 1   N/A 30 "%tooltexture" "nature/water_frame01_normal"   N/A 31 $surfaceprop slime   N/A 32    N/A 33 "!gameconsole?$refracttexture" _rt_WaterRefraction   N/A 34 "!gameconsole?$refractamount" "0.5"   N/A 35 "!gameconsole?$refracttint" "{ 151 135 34 }"   N/A 36    N/A 37 "gameconsole?$pseudotranslucent" 1   N/A 38 "gameconsole?$waterblendfactor" 0.75   N/A 39 "GPU<2"   N/A 40 {   N/A 41 $fallbackmaterial "nature/water_glados_01_cheap"   2 42 }   3 43 }