February 22, 2005 Patch (Narbacular Drop)

{{Patch layout
 * game = narbacular drop
 * source      = https://www.digipen.edu/fileadmin/website_data/gallery/game_websites/NarbacularDrop/documents/narbacular_drop_milestones.pdf
 * source-title = Narbacular Drop Milestone List
 * before      = February 1, 2005 Patch (Narbacular Drop)
 * after       = April 5, 2005 Patch (Narbacular Drop)
 * notes       =

Alpha
}}
 * All five puzzles at least partially implemented.
 * Waypoint system loader for Hammer implemented (so Lava Turtle can move).
 * More animations for Princess and Impy will be added to the game.
 * AI is functional for Impy, Demon and Turtle, but not finalized.
 * AI allows Wally to give the player hints, partially implemented.
 * Two-Dimensional menus fully implemented.
 * Main Menu (Easy Mode, Impy Mode, Configure, and Quit options)
 * Pause Menu (Return to Game, Restart Room, Quit to Main Menu, and Quit Game options).
 * Configure Menu (Options for display and sounds)
 * Game Play:
 * The player can “beat” four of the five levels.
 * The final boss battle can somewhat be played.
 * Transitions through portals both graphical and orientation-wise will be smoother and less noticeable.
 * Levels will be more interesting, and the AI will be more engaging.
 * The player will be able to get hints on how to beat the level from Wally after certain triggers.
 * The player will be able to change certain options in the game menus.