Template:PatchDiff/December 04, 2014 Patch/portal2/resource/closecaption brazilian.txt

N/A 1 ﻿"lang"  N/A 2 {   N/A 3 "Language"        "brazilian"   N/A 4 "Tokens"   N/A 5 {   N/A 6 "Portal.room1_TickTock"        " [Tique-taque do relógio]"   N/A 7 "[english]Portal.room1_TickTock"        " [Clock Ticking]"   N/A 8 "Containerride.DoorKnock"        " [Batida na porta]"   N/A 9 "[english]Containerride.DoorKnock"        " [Knock on Door]"   N/A 10 "container.enginestart"        " [Motor começando a funcionar]"   N/A 11 "[english]container.enginestart"        " [Engine Starting Up]"   N/A 12 "ScriptedSequence.ContainerInteriorImpact01"        " [Impacto]"   N/A 13 "[english]ScriptedSequence.ContainerInteriorImpact01"        " [Impact]"   N/A 14 "container.enginestop"        " [Motor desligando]"   N/A 15 "[english]container.enginestop"        " [Engine Shutting Down]"   N/A 16 "TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss"        " [Vento cavernoso]"   N/A 17 "[english]TestChamber_Industrial.Intro_01_Hotel_PostPowerLoss"        " [Cavernous Wind]"   N/A 18 "TestChamber.Industrial_partial_open"        " [Pássaros, insetos e água pingando ao longe]"   N/A 19 "[english]TestChamber.Industrial_partial_open"        " [Distant Birds, Insects and Dripping Water]"   N/A 20 "World.a1Intro1Glasstastrophe01"        " [Vidro quebrando]"   N/A 21 "[english]World.a1Intro1Glasstastrophe01"        " [Glass Breaking]"   N/A 22 "SolidMetal.ImpactHard"        " [Pancada em metal]"   N/A 23 "[english]SolidMetal.ImpactHard"        " [Metal Impact]"   N/A 24 "Wood.ImpactHard"        " [Pancada na madeira]"   N/A 25 "[english]Wood.ImpactHard"        " [Wood Impact]"   N/A 26 "GlassFragments.StepLeft"        " [Pisando em vidro quebrado]"   N/A 27 "[english]GlassFragments.StepLeft"        " [Crunching Broken Glass]"   N/A 28 "prop_portal_door.open"        " [Porta abrindo]"   N/A 29 "[english]prop_portal_door.open"        " [Door Opening]"   N/A 30 "prop_portal_door.close"        " <norepeat:5>[Porta fechando]"   N/A 31 "[english]prop_portal_door.close"        " <norepeat:5>[Door Closing]"   N/A 32 "Portal.ButtonDepress"        " <norepeat:5>[Botão ativado]"   N/A 33 "[english]Portal.ButtonDepress"        " <norepeat:5>[Button Activated]"   N/A 34 "Portal.ButtonRelease"        " <norepeat:5>[Botão desativado]"   N/A 35 "[english]Portal.ButtonRelease"        " <norepeat:5>[Button Deactivated]"   N/A 36 "World.FacilityAwakens"        " <len:3>[Tremor]"   N/A 37 "[english]World.FacilityAwakens"        " <len:3>[Rumble]"   N/A 38 "DoSpark"        " <norepeat:15>[Faíscas]"   N/A 39 "[english]DoSpark"        " <norepeat:15>[Electrical Sparks]"   N/A 40 "World.BrokenDoorRoundBlueClose"        " <norepeat:3>[Porta fechando]"   N/A 41 "[english]World.BrokenDoorRoundBlueClose"        " <norepeat:3>[Door Closing]"   N/A 42 "World.BrokenDoorRoundBlueOpen"        " <norepeat:3>[Porta abrindo]"   N/A 43 "[english]World.BrokenDoorRoundBlueOpen"        " <norepeat:3>[Door Opening]"   N/A 44 "World.BrokenDoorRoundBlueCloseA1"        " <norepeat:5>[Porta fechando]"   N/A 45 "[english]World.BrokenDoorRoundBlueCloseA1"        " <norepeat:5>[Door Closing]"   N/A 46 "World.BrokenDoorRoundBlueOpenA1"        " <norepeat:5>[Porta abrindo]"   N/A 47 "[english]World.BrokenDoorRoundBlueOpenA1"        " <norepeat:5>[Door Opening]"   N/A 48 "VFX.FizzlerLp"        " <len:3>[Zumbido eletrônico]"   N/A 49 "[english]VFX.FizzlerLp"        " <len:3>[Electronic Hum]"   N/A 50 "TestChamber_Vegetation.Insects_03"        " <len:3>[Pássaros e insetos distantes]"   N/A 51 "[english]TestChamber_Vegetation.Insects_03"        " <len:3>[Distant Birds and Insects]"   N/A 52 "TestChamber_Vegetation.Elevator_01"        " <len:3>[Pássaros e insetos distantes]"   N/A 53 "[english]TestChamber_Vegetation.Elevator_01"        " <len:3>[Distant Birds and Insects]"   N/A 54 "TestChamber_Intro_02.IntroRoom"        " <len:3>[Pássaros e insetos distantes]"   N/A 55 "[english]TestChamber_Intro_02.IntroRoom"        " <len:3>[Distant Birds and Insects]"   N/A 56 "Portal.open_red"        " <norepeat:5>[Portal abrindo]"   N/A 57 "[english]Portal.open_red"        " <norepeat:5>[Portal Opening]"   N/A 58 "Portal.open_blue"        " <norepeat:5>[Portal abrindo]"   N/A 59 "[english]Portal.open_blue"        " <norepeat:5>[Portal Opening]"   N/A 60 "Portal.close_red"        " <norepeat:5>[Portal fechando]"   N/A 61 "[english]Portal.close_red"        " <norepeat:5>[Portal Closing]"   N/A 62 "Portal.close_blue"        " <norepeat:5>[Portal fechando]"   N/A 63 "[english]Portal.close_blue"        " <norepeat:5>[Portal Closing]"   N/A 64 "Portal.button_down"        " <norepeat:5>[Interruptor ativado]"   N/A 65 "[english]Portal.button_down"        " <norepeat:5>[Switch Activated]"   N/A 66 "Portal.button_up"        " <norepeat:5>[Interruptor desativado]"   N/A 67 "[english]Portal.button_up"        " <norepeat:5>[Switch Deactivated]"   N/A 68 "World.elev_junkpile"        " <len:3>[Impactos dos escombros]"   N/A 69 "[english]World.elev_junkpile"        " <len:3>[Debris Impacts]"   N/A 70 "ScriptedSequence.FloorCollapse"        " [Chão desabando]"   N/A 71 "[english]ScriptedSequence.FloorCollapse"        " [Floor Collapsing]"   N/A 72 "Physics.WaterSplash"        " <norepeat:5>[Água respingando]"   N/A 73 "[english]Physics.WaterSplash"        " <norepeat:5>[Water Splash]"   N/A 74 "TestChamber_Destruction.WaterDrip_01"        " <len:4>[Água pingando ao longe]"   N/A 75 "[english]TestChamber_Destruction.WaterDrip_01"        " <len:4>[Distant Water Drips]"   N/A 76 "Weapon_Portalgun.fire_blue"        " <norepeat:6>[Disparo primário da arma de portais]"   N/A 77 "[english]Weapon_Portalgun.fire_blue"        " <norepeat:6>[Portal Gun Primary Fire]"   N/A 78 "Weapon_Portalgun.fire_blue_npc"        " <norepeat:6>[Disparo primário da arma de portais]"   N/A 79 "[english]Weapon_Portalgun.fire_blue_npc"        " <norepeat:6>[Portal Gun Primary Fire]"   N/A 80 "Weapon_Portalgun.fire_red"        " <norepeat:6>[Disparo secundário da arma de portais]"   N/A 81 "[english]Weapon_Portalgun.fire_red"        " <norepeat:6>[Portal Gun Secondary Fire]"   N/A 82 "Weapon_Portalgun.fire_red_npc"        " <norepeat:6>[Disparo secundário da arma de portais]"   N/A 83 "[english]Weapon_Portalgun.fire_red_npc"        " <norepeat:6>[Portal Gun Secondary Fire]"   N/A 84 "World.elev_unblock"        " <len:3>[Sucção do tubo]"   N/A 85 "[english]World.elev_unblock"        " <len:3>[Tube Suction]"   N/A 86 "ScriptedSequence.RampGlassBreak"        " [Vidro quebrando]"   N/A 87 "[english]ScriptedSequence.RampGlassBreak"        " [Glass Breaking]"   N/A 88 "World.elev_junkpile_02"        " <len:3>[Impactos dos escombros]"   N/A 89 "[english]World.elev_junkpile_02"        " <len:3>[Debris Impacts]"   N/A 90 "TestChamber_Destruction.WindEerie_01"        " <len:2>[Vento cavernoso]"   N/A 91 "[english]TestChamber_Destruction.WindEerie_01"        " <len:2>[Cavernous Wind]"   N/A 92 "World.AmbWaterdripLp"        " <len:3>[Água pingando]"   N/A 93 "[english]World.AmbWaterdripLp"        " <len:3>[Dripping Water]"   N/A 94 "sphere.impactgroundlg"        " [Pancada forte em metal]"   N/A 95 "[english]sphere.impactgroundlg"        " [Heavy Metal Impact]"   N/A 96 "World.SphereSocket.OpenSwt"        " [Painel eletrônico abrindo]"   N/A 97 "[english]World.SphereSocket.OpenSwt"        " [Electronic Panel Opening]"   N/A 98 "World.SphereSocket.AttachSwt"        " [Encaixando-se no painel]"   N/A 99 "[english]World.SphereSocket.AttachSwt"        " [Locking onto Panel]"   N/A 100 "world.secretdooropen"        " [Porta secreta movendo-se]"   N/A 101 "[english]world.secretdooropen"        " [Secret Door Moving]"   N/A 102 "World.Gladoschamberdoor.Open"        " [Porta abrindo]"   N/A 103 "[english]World.Gladoschamberdoor.Open"        " [Door Opening]"   N/A 104 "World.Gladoschamberdoor.Close"        " [Porta fechando]"   N/A 105 "[english]World.Gladoschamberdoor.Close"        " [Door Closing]"   N/A 106 "World.GladosAwake.Open_Close"        " [Porta pesada de metal movendo-se]"   N/A 107 "[english]World.GladosAwake.Open_Close"        " [Heavy Metal Door Moving]"   N/A 108 "TestChamber_Vegetation.Insects_01"        " <len:3>[Pássaros e insetos distantes]"   N/A 109 "[english]TestChamber_Vegetation.Insects_01"        " <len:3>[Distant Birds and Insects]"   N/A 110 "TestChamber_Vegetation.Insects_02"        " <len:3>[Pássaros e insetos distantes]"   N/A 111 "[english]TestChamber_Vegetation.Insects_02"        " <len:3>[Distant Birds and Insects]"   N/A 112 "PortalPlayer.FallRecover"        " <norepeat:3>[Grande pancada em metal]"   N/A 113 "[english]PortalPlayer.FallRecover"        " <norepeat:3>[Large Metal Clang]"   N/A 114 "World.SphereSocket.Lock"        " [Liberação hidráulica de ar]"   N/A 115 "[english]World.SphereSocket.Lock"        " [Hydraulic Air Release]"   N/A 116 "World.SphereSocket.Open"        " [Painel abrindo]"   N/A 117 "[english]World.SphereSocket.Open"        " [Panel Opening]"   N/A 118 "World.LightPowerOnLg"        " [Lâmpadas grandes sendo ativadas]"   N/A 119 "[english]World.LightPowerOnLg"        " [Large Lights Activating]"   N/A 120 "World.LightFlickerPowerOn"        " [Lâmpadas grandes sendo ativadas]"   N/A 121 "[english]World.LightFlickerPowerOn"        " [Large Lights Activating]"   N/A 122 "World.LightPowerOnExtraSuperJumbo"        " [Lâmpadas grandes sendo ativadas]"   N/A 123 "[english]World.LightPowerOnExtraSuperJumbo"        " [Large Lights Activating]"   N/A 124 "World.a2WakeupElevatorStart"        " [Plataforma do elevador sendo iniciada]"   N/A 125 "[english]World.a2WakeupElevatorStart"        " [Elevator Platform Starting Up]"   N/A 126 "World.a4Finale4ElevatorTravel"        " [Elevador locomovendo-se]"   N/A 127 "[english]World.a4Finale4ElevatorTravel"        " [Elevator Traveling]"   N/A 128 "World.a2WakeupElevatorStop"        " [Plataforma do elevador para]"   N/A 129 "[english]World.a2WakeupElevatorStop"        " [Elevator Platform Stops]"   N/A 130 "ScriptedSequence.GladosReawaken"        " <len:8>[Máquina grande ligando]"   N/A 131 "[english]ScriptedSequence.GladosReawaken"        " <len:8>[Large Machine Powering Up]"   N/A 132 "ScriptedSequence.ClawCable01"        " [Cabo deslizando para baixo]"   N/A 133 "[english]ScriptedSequence.ClawCable01"        " [Cable Sliding Down]"   N/A 134 "ScriptedSequence.ClawImpact01"        " [Garra de metal agarra Chell]"   N/A 135 "[english]ScriptedSequence.ClawImpact01"        " [Metal Pincher Arm Grabs Chell]"   N/A 136 "ScriptedSequence.ClawImpact02"        " [Garra de metal agarra Wheatley]"   N/A 137 "[english]ScriptedSequence.ClawImpact02"        " [Metal Pincher Arm Grabs Wheatley]"   N/A 138 "ScriptedSequence.ClawCrush01"        " [Wheatley sendo apertado por garra]"   N/A 139 "[english]ScriptedSequence.ClawCrush01"        " [Wheatley Squeezed by Pincher Arm]"   N/A 140 "ScriptedSequence.ClawCrush02"        " [Wheatley sendo apertado por garra]"   N/A 141 "[english]ScriptedSequence.ClawCrush02"        " [Wheatley Squeezed by Pincher Arm]"   N/A 142 "ScriptedSequence.ClawWheatleySplash"        " [Água respingando]"   N/A 143 "[english]ScriptedSequence.ClawWheatleySplash"        " [Water Splash]"   N/A 144 "Boulder.ImpactHard"        " <len:2>[Fragmentos de rocha]"   N/A 145 "[english]Boulder.ImpactHard"        " <len:2>[Rock Fragments]"   N/A 146 "World.IncineratorDuctsRaise"        " [Metal dobrando-se]"   N/A 147 "[english]World.IncineratorDuctsRaise"        " [Metal Bending]"   N/A 148 "General.BurningObject"        " <norepeat:5>[Fogo]"   N/A 149 "[english]General.BurningObject"        " <norepeat:5>[Fire]"   N/A 150 "World.GunRevealLinear"        " [Motores robóticos e escombros]"   N/A 151 "[english]World.GunRevealLinear"        " [Robotic Motors and Debris]"   N/A 152 "World.GunRevealLinearDown"        " [Grande impacto]"   N/A 153 "[english]World.GunRevealLinearDown"        " [Large Impact]"   N/A 154 "World.a2IntroFlopLinear"        " [Grande impacto e escombros despedaçando-se]"   N/A 155 "[english]World.a2IntroFlopLinear"        " [Large Impact and Scattering Debris]"   N/A 156 "World.RobotArmPatheticDrag"        " [Metal arrastando-se no cimento]"   N/A 157 "[english]World.RobotArmPatheticDrag"        " [Metal Scraping on Cement]"   N/A 158 "World.LaserIntroWallDestruction"        " [Grande impacto]"   N/A 159 "[english]World.LaserIntroWallDestruction"        " [Large Impact]"   N/A 160 "World.LaserActivation"        " <norepeat:5>[Ativação do laser]"   N/A 161 "[english]World.LaserActivation"        " <norepeat:5>[Laser Activation]"   N/A 162 "World.PlatformStart"        " <norepeat:5>[Elevador sendo ativado]"   N/A 163 "[english]World.PlatformStart"        " <norepeat:5>[Lift Activation]"   N/A 164 "World.PlatformStop"        " <norepeat:5>[Chegada do elevador]"   N/A 165 "[english]World.PlatformStop"        " <norepeat:5>[Lift Arrival]"   N/A 166 "Laser.BeamLoop"        " <len:2><norepeat:3>[Chiado de raio laser]"   N/A 167 "[english]Laser.BeamLoop"        " <len:2><norepeat:3>[Laser Beam Hiss]"   N/A 168 "TestChamber.clean_liquid_01"        " <len:2>[Água viscosa e lamacenta]"   N/A 169 "[english]TestChamber.clean_liquid_01"        " <len:2>[Thick Sludgy Water]"   N/A 170 "Portal.horizontal_lift_move"        " <len:2>[Ativação da plataforma]"   N/A 171 "[english]Portal.horizontal_lift_move"        " <len:2>[Platform Activation]"   N/A 172 "World.a2CatapultIntroLinear"        " <len:3>[Motores robóticos, Entulho, Metal raspando]"   N/A 173 "[english]World.a2CatapultIntroLinear"        " <len:3>[Robotic Motors, Debris, Scraping Metal]"   N/A 174 "Prop.Fizzled"        " [Objeto se Desintegrando]"   N/A 175 "[english]Prop.Fizzled"        " [Object Disintegrates]"   N/A 176 "World.PincerWallRevealUp"        " <norepeat:6>[Fricção de metal com concreto]"   N/A 177 "[english]World.PincerWallRevealUp"        " <norepeat:6>[Friction of Metal and Concrete]"   N/A 178 "World.PincerWallRevealDown"        " <norepeat:6>[Fricção de metal com concreto]"   N/A 179 "[english]World.PincerWallRevealDown"        " <norepeat:6>[Friction of Metal and Concrete]"   N/A 180 "World.SpherePeekCeilingDescentLp"        " <norepeat:6>[Fricção de metal com concreto]"   N/A 181 "[english]World.SpherePeekCeilingDescentLp"        " <norepeat:6>[Friction of Metal and Concrete]"   N/A 182 "World.a2RicochetSweepingArmsLinear"        " [Motores robóticos, impacto de metais, fricção de metais, detritos]"   N/A 183 "[english]World.a2RicochetSweepingArmsLinear"        " [Robotic Motors, Metal Impact, Metal Friction, Debris]"   N/A 184 "GlassPane.Knock"        " [Batendo no Vidro]"   N/A 185 "[english]GlassPane.Knock"        " [Knocking on Glass]"   N/A 186 "BirdBirdBird.Twosies"        " <len:2>[Pássaro]"   N/A 187 "[english]BirdBirdBird.Twosies"        " <len:2>[Bird]"   N/A 188 "BirdBirdBird.Threesies"        " <len:2>[Pássaro]"   N/A 189 "[english]BirdBirdBird.Threesies"        " <len:2>[Bird]"   N/A 190 "BirdBirdBird.Foursies"        " <len:2>[Pássaro]"   N/A 191 "[english]BirdBirdBird.Foursies"        " <len:2>[Bird]"   N/A 192 "World.TurretBlockerGlasWallOpen"        " [Porta de Vidro Deslizante]"   N/A 193 "[english]World.TurretBlockerGlasWallOpen"        " [Sliding Glass Door]"   N/A 194 "NPC_FloorTurret.Destruct"        " <norepeat:8>[Explosão da torreta]"   N/A 195 "[english]NPC_FloorTurret.Destruct"        " <norepeat:8>[Turret Explosion]"   N/A 196 "BaseExplosionEffect.Sound"        " <norepeat:4>[Explosão]"   N/A 197 "[english]BaseExplosionEffect.Sound"        " <norepeat:4>[Explosion]"   N/A 198 "ScriptedSequence.SadHorn"        " [Apito de festa]"   N/A 199 "[english]ScriptedSequence.SadHorn"        " [Party Whistle]"   N/A 200 "VFX.NeuroToxinLp"        " [Ativação de Neurotoxina]"   N/A 201 "[english]VFX.NeuroToxinLp"        " [Neurotoxin Activation]"   N/A 202 "Turret.ScanForTarget"        " <len:2>[Torreta Buscando Alvo]"   N/A 203 "[english]Turret.ScanForTarget"        " <len:2>[Turret Searching for Target]"   N/A 204 "World.bts2_crusher01"        " <norepeat:3>[Destruição]"   N/A 205 "[english]World.bts2_crusher01"        " <norepeat:3>[Destruction]"   N/A 206 "World.a4_speedcatch_destroy_end"        " <norepeat:3>[Destruição]"   N/A 207 "[english]World.a4_speedcatch_destroy_end"        " <norepeat:3>[Destruction]"   N/A 208 "World.bts2_column1_fall"        " <norepeat:3>[Destruição]"   N/A 209 "[english]World.bts2_column1_fall"        " <norepeat:3>[Destruction]"   N/A 210 "World.bts2_column1_impact"        " [Metal sendo rasgado ao meio]"   N/A 211 "[english]World.bts2_column1_impact"        " [Metal Ripping in Half]"   N/A 212 "World.bts2_crusherfinal_imp"        " [Pancada em Metal]"   N/A 213 "[english]World.bts2_crusherfinal_imp"        " [Metal Impact]"   N/A 214 "World.a2Bts2ElevatorTravel"        " [Elevador andando]"   N/A 215 "[english]World.a2Bts2ElevatorTravel"        " [Elevator Travel]"   N/A 216 "World.a2Bts2ElevatorArrive"        " [Chegada do Elevador]"   N/A 217 "[english]World.a2Bts2ElevatorArrive"        " [Elevator Arrival]"   N/A 218 "World.CatwalkDestructionDistant"        " <norepeat:3>[Explosão Distante]"   N/A 219 "[english]World.CatwalkDestructionDistant"        " <norepeat:3>[Distant Explosion]"   N/A 220 "World.LightPowerOff01"        " [Luzes Desligando]"   N/A 221 "[english]World.LightPowerOff01"        " [Lights Shutting Off]"   N/A 222 "World.LightPowerOff02"        " [Luzes Desligando]"   N/A 223 "[english]World.LightPowerOff02"        " [Lights Shutting Off]"   N/A 224 "World.LightPowerOff03"        " [Luzes Desligando]"   N/A 225 "[english]World.LightPowerOff03"        " [Lights Shutting Off]"   N/A 226 "World.LightPowerOff04"        " [Luzes Desligando]"   N/A 227 "[english]World.LightPowerOff04"        " [Lights Shutting Off]"   N/A 228 "World.LightPowerOff05"        " [Luzes Desligando]"   N/A 229 "[english]World.LightPowerOff05"        " [Lights Shutting Off]"   N/A 230 "VFX.SphereFlashlightOn"        " [Ativação de Lanterna]"   N/A 231 "[english]VFX.SphereFlashlightOn"        " [Flashlight Activation]"   N/A 232 "World.laser_cutout"        " [Laser Cortando Metal]"   N/A 233 "[english]World.laser_cutout"        " [Laser Cutting Metal]"   N/A 234 "xray.box"        " <len:2>[Voz computadorizada feminina dizendo \"Caixa\"]"   N/A 235 "[english]xray.box"        " <len:2>[Female Computer Voice \"Box\"]"   N/A 236 "World.TurretConstructBoxTogether"        " <norepeat:4>[Fricção com papelão]"   N/A 237 "[english]World.TurretConstructBoxTogether"        " <norepeat:4>[Cardboard Friction]"   N/A 238 "World.TurretFactoryRoboArms"        " <len:1>[Motores Eletrônicos]"   N/A 239 "[english]World.TurretFactoryRoboArms"        " <len:1>[Electronic Motors]"   N/A 240 "ScriptedSequence.BTSGlassBreak"        " <len:1>[Escaneador eletrônico]"   N/A 241 "[english]ScriptedSequence.BTSGlassBreak"        " <len:1>[Electronic Scanner]"   N/A 242 "World.BrokenTurretLockIntoPlace"        " <len:1>[Torreta se fixando no local]"   N/A 243 "[english]World.BrokenTurretLockIntoPlace"        " <len:1>[Turret Locking Into Place]"   N/A 244 "LaserGreen.PanelCut"        " <norepeat:13>[Laser cortando painel de metal]"   N/A 245 "[english]LaserGreen.PanelCut"        " <norepeat:13>[Laser Cutting Metal Panel]"   N/A 246 "LaserGreen.BeamLoop"        " <len:3>[Silvo de raio laser]"   N/A 247 "[english]LaserGreen.BeamLoop"        " <len:3>[Laser Beam Hiss]"   N/A 248 "World.laser_tube_cut"        " <norepeat:3>[Laser cortando tubo de neurotoxinas]"   N/A 249 "[english]World.laser_tube_cut"        " <norepeat:3>[Laser Cutting Neurotoxin Tube]"   N/A 250 "neurotoxin_destroy"        " <len:13>[Destruição do gerador de neurotoxinas]"   N/A 251 "[english]neurotoxin_destroy"        " <len:13>[Neurotoxin Generator Destruction]"   N/A 252 "Tube.Suction"        " [Sucção de ar]"   N/A 253 "[english]Tube.Suction"        " [Air Suction]"   N/A 254 "Glass.Break"        " [Vidro Quebrando]"   N/A 255 "[english]Glass.Break"        " [Glass Breaking]"   N/A 256 "World.GladosFakeDoorUnlocked"        " [Trinco de porta abrindo]"   N/A 257 "[english]World.GladosFakeDoorUnlocked"        " [Door Latch Opening]"   N/A 258 "ScriptedSequence.a2CoreGelTubesTravel"        " [Movimento no tubo de neurotoxinas]"   N/A 259 "[english]ScriptedSequence.a2CoreGelTubesTravel"        " [Neurotoxin Tube Movement]"   N/A 260 "ScriptedSequence.CoreGlasstastrophe01"        " [Vidro Quebrando]"   N/A 261 "[english]ScriptedSequence.CoreGlasstastrophe01"        " [Glass Breaking]"   N/A 262 "ScriptedSequence.CoreGlasstastrophe02"        " [Vidro Quebrando]"   N/A 263 "[english]ScriptedSequence.CoreGlasstastrophe02"        " [Glass Breaking]"   N/A 264 "ScriptedSequence.GladosShock"        " [Eletrocução]"   N/A 265 "[english]ScriptedSequence.GladosShock"        " [Electrocution]"   N/A 266 "Sphere.CorruptAttach"        " [Núcleo conectado ao Wheatley]"   N/A 267 "[english]Sphere.CorruptAttach"        " [Core Attached to Wheatley]"   N/A 268 "World.PlatformStartJustLoop"        " <norepeat:25>[Ativação do elevador]"   N/A 269 "[english]World.PlatformStartJustLoop"        " <norepeat:25>[Elevator Activation]"   N/A 270 "GlassBottle.BulletImpact"        " [Vidro Quebrando]"   N/A 271 "[english]GlassBottle.BulletImpact"        " [Glass Breaking]"   N/A 272 "ScriptedSequence.MoronSmash01"        " [Vidro Quebrando]"   N/A 273 "[english]ScriptedSequence.MoronSmash01"        " [Glass Breaking]"   N/A 274 "ScriptedSequence.MoronSmash02"        " [Vidro Quebrando]"   N/A 275 "[english]ScriptedSequence.MoronSmash02"        " [Glass Breaking]"   N/A 276 "ScriptedSequence.MoronSmash03"        " [Braço robótico esmagando elevador]"   N/A 277 "[english]ScriptedSequence.MoronSmash03"        " [Robot Arm Smashing Elevator]"   N/A 278 "ScriptedSequence.MoronSmash04"        " [Braço robótico esmagando elevador, Vidro quebrando]"   N/A 279 "[english]ScriptedSequence.MoronSmash04"        " [Robot Arm Smashing Elevator, Glass Breaking]"   N/A 280 "ScriptedSequence.MoronSmash05"        " [Braço robótico esmagando elevador, Vidro quebrando]"   N/A 281 "[english]ScriptedSequence.MoronSmash05"        " [Robot Arm Smashing Elevator, Glass Breaking]"   N/A 282 "ScriptedSequence.MoronSmash06"        " [Braço robótico esmagando elevador, Vidro quebrando]"   N/A 283 "[english]ScriptedSequence.MoronSmash06"        " [Robot Arm Smashing Elevator, Glass Breaking]"   N/A 284 "ScriptedSequence.BigFallDebrisDestruction"        " <norepeat:3>[Madeira quebrando, Destroços voando]"   N/A 285 "[english]ScriptedSequence.BigFallDebrisDestruction"        " <norepeat:3>[Breaking Wood, Flying Debris]"   N/A 286 "Bird.PotatoPeck"        " <norepeat:3>[Pássaro ciscando batata]"   N/A 287 "[english]Bird.PotatoPeck"        " <norepeat:3>[Bird Pecking Potato]"   N/A 288 "ug_pit_01"        " <len:3>[Fogo, Vento cavernoso]"   N/A 289 "[english]ug_pit_01"        " <len:3>[Fire, Cavernous Wind]"   N/A 290 "World.LightPowerOnSwitch"        " <norepeat:3>[Luzes grandes se acendem]"   N/A 291 "[english]World.LightPowerOnSwitch"        " <norepeat:3>[Large Lights Turn On]"   N/A 292 "ug_door_01"        " <len:4>[Movimento de líquido em canos gigantes]"   N/A 293 "[english]ug_door_01"        " <len:4>[Liquid Movement in Giant Pipes]"   N/A 294 "World.LightPowerOnMd"        " <norepeat:3>[Luzes se acendem]"   N/A 295 "[english]World.LightPowerOnMd"        " <norepeat:3>[Lights Turn On]"   N/A 296 "World.AlarmSweepLpLg"        " <norepeat:3>[Sirene de alarme]"   N/A 297 "[english]World.AlarmSweepLpLg"        " <norepeat:3>[Alarm Siren]"   N/A 298 "World.AlarmSweepLpSm"        " <norepeat:3>[Sirene de alarme]"   N/A 299 "[english]World.AlarmSweepLpSm"        " <norepeat:3>[Alarm Siren]"   N/A 300 "World.a303ApertureLogoImpactMetal"        " [Tinido de metal]"   N/A 301 "[english]World.a303ApertureLogoImpactMetal"        " [Metal Clang]"   N/A 302 "World.UndergroundDoorClose"        " <norepeat:5>[Porta fechando]"   N/A 303 "[english]World.UndergroundDoorClose"        " <norepeat:5>[Door Closing]"   N/A 304 "World.UndergroundDoorOpen"        " <norepeat:5>[Porta abrindo]"   N/A 305 "[english]World.UndergroundDoorOpen"        " <norepeat:5>[Door Opening]"   N/A 306 "Explo.Distant"        " <norepeat:5>[Explosão Distante]"   N/A 307 "[english]Explo.Distant"        " <norepeat:5>[Distant Explosion]"   N/A 308 "World.AlarmBeepLpLg"        " <norepeat:5>[Sirene de Alarme]"   N/A 309 "[english]World.AlarmBeepLpLg"        " <norepeat:5>[Alarm Siren]"   N/A 310 "World.GladosPotatoZap"        " [Choque Elétrico]"   N/A 311 "[english]World.GladosPotatoZap"        " [Electrical Shock]"   N/A 312 "World.PaintPistonStop"        " <norepeat:15>[Parada de pistão]"   N/A 313 "[english]World.PaintPistonStop"        " <norepeat:15>[Piston Stop]"   N/A 314 "World.TubeSuctionLoop"        " <len:3>[Sucção de corrente de ar]"   N/A 315 "[english]World.TubeSuctionLoop"        " <len:3>[Air Flow Suction]"   N/A 316 "World.a3EndElevatorDoorsOpen"        " [Portões de segurança abrindo]"   N/A 317 "[english]World.a3EndElevatorDoorsOpen"        " [Safety Gates Opening]"   N/A 318 "World.a3EndElevatorDoorsClose"        " [Portões de segurança fechando]"   N/A 319 "[english]World.a3EndElevatorDoorsClose"        " [Safety Gates Closing]"   N/A 320 "World.ContainerAlarm"        " <norepeat:6>[Sirene de Alarme]"   N/A 321 "[english]World.ContainerAlarm"        " <norepeat:6>[Alarm Siren]"   N/A 322 "World.wallbutton_collapse"        " <norepeat:3>[Destruição]"   N/A 323 "[english]World.wallbutton_collapse"        " <norepeat:3>[Destruction]"   N/A 324 "World.a4_platform_chamber_crash"        " <norepeat:3>[Destruição]"   N/A 325 "[english]World.a4_platform_chamber_crash"        " <norepeat:3>[Destruction]"   N/A 326 "World.a4_speedcatch_destroy.L"        " <norepeat:3>[Destruição]"   N/A 327 "[english]World.a4_speedcatch_destroy.L"        " <norepeat:3>[Destruction]"   N/A 328 "World.a4_polarityjump_destroy"        " <norepeat:3>[Destruição]"   N/A 329 "[english]World.a4_polarityjump_destroy"        " <norepeat:3>[Destruction]"   N/A 330 "World.a4Finale1CrusherWheatleyTrap"        " [Grande Impacto e Destruição]"   N/A 331 "[english]World.a4Finale1CrusherWheatleyTrap"        " [Large Impact and Destruction]"   N/A 332 "World.finale2_catwalk_break"        " <norepeat:3>[Destruição]"   N/A 333 "[english]World.finale2_catwalk_break"        " <norepeat:3>[Destruction]"   N/A 334 "Portal.giant_piston"        " [Grande Impacto]"   N/A 335 "[english]Portal.giant_piston"        " [Large Impact]"   N/A 336 "World.MpCoopTbeamMazeCrusherImpact"        " [Grande Impacto]"   N/A 337 "[english]World.MpCoopTbeamMazeCrusherImpact"        " [Large Impact]"   N/A 338 "World.a4_finale3_destruction01"        " <norepeat:3>[Destruição]"   N/A 339 "[english]World.a4_finale3_destruction01"        " <norepeat:3>[Destruction]"   N/A 340 "World.a4_finale3_wallcollapse"        " <norepeat:3>[Destruição da Parede]"   N/A 341 "[english]World.a4_finale3_wallcollapse"        " <norepeat:3>[Wall Destruction]"   N/A 342 "util_rocks_big"        " <norepeat:3>[Destruição]"   N/A 343 "[english]util_rocks_big"        " <norepeat:3>[Destruction]"   N/A 344 "World.FireLp"        " <norepeat:5>[Fogo]"   N/A 345 "[english]World.FireLp"        " <norepeat:5>[Fire]"   N/A 346 "world.dinosaurfm"        " [Transmissão Elétrica Misteriosa]"   N/A 347 "[english]world.dinosaurfm"        " [Mysterious Electronic Transmission]"   N/A 348 "world.spherepeekceilingarrival"        " [Grande Impacto]"   N/A 349 "[english]world.spherepeekceilingarrival"        " [Large Impact]"   N/A 350 "doors.move1"        " [Portas Abrindo]"   N/A 351 "[english]doors.move1"        " [Doors Opening]"   N/A 352 "BTS4.Breakable.Glass"        " [Vidro Quebrando]"   N/A 353 "[english]BTS4.Breakable.Glass"        " [Glass Breaking]"   N/A 354 "npc_rocketturret.lockingbeep"        " [Bipe eletrônico]"   N/A 355 "[english]npc_rocketturret.lockingbeep"        " [Electronic Beeping]"   N/A 356 "world.largefanstop"        " <norepeat:3>[Ventilador Grande Desacelerando]"   N/A 357 "[english]world.largefanstop"        " <norepeat:3>[Large Fan Slowing Down]"   N/A 358 "World.Glasstastrophe1984"        " [Vidro Quebrando]"   N/A 359 "[english]World.Glasstastrophe1984"        " [Glass Breaking]"   N/A 360 }   N/A 361 }